Ian Romanick

Ian Romanick



Ian Romanick is a Software Engineer in Intel’s Open Source Technology Center. He is also one of Intel’s representatives to the OpenGL ARB. For the past 8 years he has been working very diligently to make OpenGL on Linux better. He has been doing graphics programming for 18 years, having released his first Amiga demo in 1991. Ian holds a Bachelors Degree in Computer Science from Portland State University. In his spare time, he teaches graphics programming in the Visual and Game Development program at the Art Institute of Portland.

Proposals for this user

* Compositing, OpenGL, double-buffering, and dragons

Overview of the current state of compositor interfaces and their interactions with OpenGL double-buffering.
X Window System 06/16/2009
Ian Romanick, Jesse Barnes